THE FARM

A board game about business and farming, complete with cards, dice and play money, was designed, developed and produced through to its final version.

KOKORO

A truly sweet and successful collection was born from direction, development, product design and illustration, eventually becoming a success with one million copies sold.

EDUCATIONAL GAMES

New mascots for each game and more engaging packaging: the restyling of the green-educational line made every product clearer and more recognisable.

GAME OF THE GOOSE

The path, spaces and rhythm of play became the visual heart of a Game of the Goose project, designed to make it clear, simple and always engaging.